Sunday, Jan 18th — Early
Sunday, Jan 18th — Late

Dummy Grid 15.25

JMToWin is a high-stakes tournament champion (Thunderdome, Luxury Box, Game Changer, Wildcat, King of the Hill/Beach, Spy, etc.) who focuses on the DraftKings Main Slate


OWS Fam ::

This is not a complete list of all the good plays on the slate

This is, instead, a look at the player pool I’ll be fishing


The Grid ::

Bottom-Up Build

:: covered in the Angles Pod (it’s highly recommended that you listen to the breakdown of the roster in order to see the thinking behind it, and in order to understand what we’re talking about when we look at a “bottom-up build”)

Blue Chips

:: my “Tier 1” plays: the plays I feel confident leaning into across different types of builds; these players have a high ceiling and a low likelihood of price-considered failure

Build-Arounds

:: games, offenses, situations, or scenarios I’ll be looking to build around across my rosters

Building Blocks

:: unique player pairings that can be used as foundational building blocks for tournament rosters

Bonuses

:: players who don’t fit into the categories above — either Upside pieces who don’t have the floor to be Blue Chips (and are not being focused on within my game-focused builds) or players who may not have a strong shot at ceiling, but are worth keeping in mind from a “role” perspective

Beta

:: players who are not going to be “featured” on my tighter builds (i.e., one could show up on a tighter build, but they are not being prioritized as such), but who I will be mixing and matching across some portion of my MME builds


Bottom-Up Build

Bottom-Up Build
DK Salary Remaining :: $6.0K

Marcus Mariota
Devin Neal
Woody Marks
Terry McLaurin
A.J. Brown
Jameson Williams
Mark Andrews
Isaiah Likely
Saints

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Build with a salary cap of $44k or below!

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Blue Chips

None

As is typical for this point in the year, when pricing is at its tightest, I don’t have any plays I’m considering to be true Blue Chips.

“Light Blue” Chips

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Build-Arounds

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Building Blocks

“$4.6k Per Player :: 1”
Marcus Mariota + Terry McLaurin + Theo Johnson
Story:

“This game is on the slate, too!”

Why It Works:

Five of Jaxson Dart’s last six games have featured 48+ total points, and neither defense in this game is much into “stopping opposing offenses.” Marcus Mariota is, objectively, one of the most underpriced players on the slate (as in: the DraftKings algorithm is literally just wrong on him), as he is averaging 19.6 DK points per game across his five starts. Here are some quarterbacks on this slate priced at $6k and above (with their points-per-game in parentheses): Bo Nix (19.0) // Jared Goff (18.8) // Brock Purdy (17.8) // Justin Herbert (19.5) // Lamar Jackson (18.3). Patrick Mahomes (22.2) at $6.5k is the first quarterback on this slate averaging more points per game than Mariota. You’re basically getting a $6.3k quarterback for $5k in this spot, in a good matchup and a likely good game environment.

Another one of the most underpriced players on the slate is Terry McLaurin, who averaged 16.7 DK points per game last year — more than Nico ($6.7k), A.J. Brown ($6.8k), and Davante Adams ($7.2k). He should be close to his full snap rate this week; and even if you dent his expectations with Mariota under center (which I don’t think you necessarily have to do), he should be more than $5.4k in this offense.

Finally, we have Theo Johnson, who has averaged 6.6 targets per game across Dart’s last five starts, along with 8.2 pre-touchdown points per game in this stretch (2.34x his salary, representing an elite number). Add in the fact that a third of Dart’s red zone passes are going to Johnson, and he completes this block while lowering the average cost and opening up tons of salary flexibility.

How It Works:

I’m fine rolling with just Mariota + McLaurin here, and I’ve even messed around with Mariota naked this week; but with this full stack, you pay $4.6k per roster spot and A) create pathways to 4x salary production (or better!), while B) opening salary flexibility across the rest of your roster.

POTENTIAL DOWNSIDE:

The story plays out differently, and you don’t get first place — which is really all that matters.

“$4.6k Per Player :: 2”

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Bink Machine

A look at some of the rules I’ll be applying in the Bink Machine this week.

Just A Few Doors Down

According to IMDB, Neal Marks was involved in “Production Finance and Accounting” on the 2017 documentary Just a Few Doors Down (zero ratings on IMDB; nonexistent on Rotten Tomatoes). That’s an unheralded job, on an apparently forgettable documentary (“From the cube farm to a whiskey bar, Just a Few Doors Down follows the story of 6 entrepreneurs around the world, whose parallel lives tell the struggle of fostering an environment of creative collisions, co-working spaces and the adversity of mixing technology with dreams”; put it on the watch list!).

This week, Neal // Marks gets a chance to hopefully do something more memorable.

Devin Neal costs $5.3k, and is coming off a three-game stretch averaging 10.1 pre-touchdown points per game (not elite for the price, but much better than you typically get from sub-$6.5k running backs), while Woody Marks costs $5.6k and (assuming we get this game without Nick Chubb) has clear pathways to 20+ touches (last week, Chubb got hurt after eight snaps, and Marks played all but one running back snap the rest of the game — coming out only after getting banged up on a play). There is clear opportunity for 22-36 DK points for $10.9k in salary; and if CMC ($9k) has one of his games in the low-20s instead of the low-30s, there is also clear opportunity on this slate for this type of return on salary spent to be at the high end of what’s available for running backs.

Furthermore, wide receiver is full of options, including quite a few high-priced guys who have clear pathways to big production this week.

With all of this in mind, I want to make sure I mess around with rosters that pay down at both running back spots.

The rule below says, “On 100% of rosters, play Devin Neal and Woody Marks.”

You’ll also see a screenshot of a setting change to NOT allow a running back in the FLEX, which creates the type of build I want to mess around with.

Obviously, I would not plan to run this rule on 100% of rosters. But the goal here would be to curate my player pool in the Bink Machine, and to then run a few hundred rosters with this rule to see might be possible with this starting point on a build.

$4.88/Week!

At $39 for rest-of-season (playoffs included!), you can grab the Bink Machine for only $4.88/week.

If you try it and find it isn’t a valuable tool for you, just let us know, and we’ll refund your money.

The Bink Machine is not just for MME players(!). It’s an incredibly powerful process-enhancer for SE/3-Max // hand-building as well.

AGAIN: No risk. If you try it, and it isn’t a fit for you, just let us know, and we’ll send you back your money.

Bonuses

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If Building For Single-Entry // Three-Entry Max

This is my narrowest pool, which means it’s the pool likeliest to change a bit as I move deeper into builds. If it changes throughout Saturday night, I’ll add an update in this space.

If I were building for single-entry // three-entry Max, my tightened-up player pool would be:

QB ::

Marcus Mariota || Lamar Jackson || Josh Allen || >>—<< || I’m also considering Cam Ward, in a structure that bets on “fitting in as many high-priced pieces as possible” being more valuable than “prioritizing stacks,” and I also like all of Burrow // Stafford // Goff. (I just don’t have enough rosters available to get to all of them.)

RB ::

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A Wrap ::

I’ll see you at the top of the leaderboards this weekend!

-JM