All right, ideally you listen to this before you switch over to my presets for the bink machine. So if you switch, we’re going to try to get something developed this week where you can save your own presets so that nothing gets overwritten and you could toggle back and forth between the two. But right now, when you switch to the JM presets, it’s going to overwrite anything that you have and basically start you from scratch with my presets. So if you haven’t done any significant work in the bink machine yet, that’s great. If you’ve already done some significant work, make sure that you’ve marked down what your settings were, what your rules were, so you can then add those back in on top of what you’ve imported from me. The other thing to keep in mind here is that if you have rules that don’t make sense to your player pool, then it won’t be able to build rosters.
So for example, I don’t have any tua this week, but I have a lot of Josh Allen. So I have a rule that if Tyree Kill is being played, josh Allen has to be on that roster. I have a rule that if Jalen Waddle is being played, josh Allen has to be on that roster. So if you have Tua in your pool, then that rule is not going to make sense because it’s also going to try to pair tua with those guys because you’ll have settings that say that you need to have a stacking partner with tua, but then the only potential stacking partners in your pool might be Tyreek and Waddle. So basically I only have twelve rules in all. There might be a couple more added, but they’re all pretty straightforward. In fact, I can run through them real quickly. Gabe Davis anchored 100% to Stefan Diggs and Josh Allen, kyron Williams and Zach Moss as explored in the player grid set up.
So that on a percentage of Kyron Williams roster, zach Moss is also on those rosters. James Cook anchored to Josh Allen. Alexander Madison anchored to Justin Jefferson on half of my Madison builds, I only have a small percentage of both of these guys. But as we explored last week, typically when the Vikings running back is hitting, that also is a game environment which Jefferson is also hitting. So I want to account for that with this rule. So 50% of my Madison rosters will force Justin Jefferson onto those rosters as well. Tyreek. Anchored to Josh Allen. Diggs. Anchored to Josh Allen. Waddle. Anchored to Josh Allen. Darnell Mooney, DJ Moore, Cole Comet, each have a rule anchored to Justin Fields. In other words, I only want those guys on rosters with Justin Fields, AJ. Brown devante Smith anchored to Jalen hurts. And then one more unique one is Gerald Everett, anchored to Josh Palmer on 33% of my Gerald Everett roster.
So essentially, playing these two on some of my rosters, playing these two as a chunk of 7600 in salary. Basically these two in the seven games last year in which Keenan Allen or Mike Williams missed and both of these guys were playing, they combined for 18 to 26 draft Kings points in six of those seven games. So treating it as and Eckler was in those games as well, right? So they have potential to go above that this week. So treating that as like one chunk player on some of my rosters, basically just taking some guaranteed block of guaranteed points, should be able to get like 20 plus points from this 7600 in salary. So forcing that on a few builds and that’s about it. So yeah, if you don’t want to import those rules, that gives you a sense of what rules you would be seeing if you imported them and what my thought process is behind them.
If you do import my rules, that gives you a sense of why those rules are in place. Let me look real quickly. Team settings. The Team Stacks tab. The only things really changed is max flex of one on most teams. But with the Rams, a willingness to have as many as three guys without the quarterback, puka Tutu and Kyron Williams have a pair of games that have combined for four X their combined salary. Well, one of those was you add in the Cam Acres points, but Kyron Williams is the only show in town now in the backfield. So basically you can play all three of them together and stay on a 200 point pace. It’s happened two out of three games so far, so willingness to have as many as three of them on the roster, not forcing three of them onto a roster, and then willingness to have Anthony Richardson as a naked QB.
Build settings I have 0% tight end in the flex, as much as 10% running back. It won’t force 10% running back, but it’s allowed to have as much as 10% running back in the flex. You can obviously change those. I always set salary range as forty nine K to fifty K, even though it never goes all the way down to 49K just to give the optimizer some room to work. Max exposure sensitivity is loose, which means that it gives it room to work around my percentages if it needs to do something to make the salaries and everything fit. And then randomness. I set it to high on projected points because I use my presets where all the players are four X their salary. So I want to have some randomness so that it kind of gives me it mixes and matches the pieces a little bit more fluidly with a little bit more volatility in the projected point.
So that should cover everything that you will get if you so again, you just in the presets, drop down to JM to win and click to use that preset. It’ll import all of this overwrite what you have, and then you can add your own rules. On top of that, you can uncheck any of the player groups of mine that don’t make sense to your pool or to what you want to do. But, yeah, this kind of gives you especially if you’re getting a late start on things, this gives you, like, a big head start. Again, the player pool has to make sense for the rules, but for my player pool, these are some of the rules that I have in place.