The three biggest areas of Game Theory Psychology that come into play in DFS are recency bias, roster construction errors, and the indelible urge to be contrarian just for contrarians sake. We touched on these three ideas in the wave-tops version of this course, but here we’ll dive into why we make these mistakes, how we correct them, and the nuts and bolts of what is actually happening in our brains.
Recency bias affects everyone playing the game. Why? It is a matter of human prerogative. Humans crave stability and control. We seek the known. We shy . . .