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Game Theory :: Parts I-IV

Game Theory I

If we remember from my previous course on Game Theory, we can define fantasy sports as a combinatorial game, one in which logical inputs are combined with variance and uncertainty due to the many ways in which moves can be put together (think of putting a DFS roster together or drafting a best ball team over 18 rounds, for example, where the total number of unique combinations is borderline limitless). Furthermore, the game of best ball falls into the subset of strategic games, in which players understand that other players can hold secrets (we don’t know . . .

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